- #How to get portal 2 for free windows 10 license key
- #How to get portal 2 for free windows 10 license
- #How to get portal 2 for free windows 10 download
This special camera has a lot of settings and configuration possibilities (which we’ll take a look at shortly), and will be able to detect real world objects using, in this case, the front cover of a magazine.
Vuforia uses a special camera called ARCamera, highlighted above, to enable tracking of markers. You can take a look at them in the Vuforia/Prefrabs folder as seen below: Vuforia comes with a set of drag and drop assets. Now that we have the Vuforia SDK installed as well as the markers we need, the fun can begin. Your solution should look something like this: Click Import and you are all set to start developing! You can see from the import dialogue that we got the cover marker, as well as the database itself. Once compiled and downloaded, you can just open the Unity package file to import it to your project: Select the Editor as the development platform and click Download:
#How to get portal 2 for free windows 10 download
Go back to the Vuforia Developer portal, and click the Download Database (All) button from your MagazineCover database: Now that we have the Vuforia SDK installed, the last thing we need to do is to add the marker database we created earlier to our project. Your solution should look something like this:ĥ) Adding our Marker Database to our project Click Import to add the Vuforia SDK to your project. Once extracted, a popup like this will show. Once downloaded, you can simply double-click the packaged file to import it to your solution: It can be downloaded from here (take the latest version): When the project is created, we need to import the Vuforia SDK for Unity package. Start Unity, and from the project creation wizard, ensure 3D is selected and name the project “MagAR”: If you don’t have Unity yet, you can go ahead and download it here. Once uploaded, you will see it in the database view:ĭone! Next, we will create a new Unity project and add the Vuforia SDK to it. Click Add to upload it and generate a marker: Select the magazine front cover I provided earlier, set the width to 8.5 and name it cover1.
In the MagazineCover database view, Click Add Target:Ī new form will show, where you will need to select the image you want to use, its width and a name. Once created, click the MagazineCovers entry in the database list to open it: This database will be downloaded and added to your app locally – on the device itself – so select Device as the database type: It is needed to create a database for our markers. Still in the Develop tab, click Target Manager and Add Database:įill out the form that pops up. All of the markers can be added to a single database. Now that we have a license, we can go ahead and create our markers. They can be changed and removed later.įill it out like this, using your own application name: This will take you to a form where you can set the details of this license.
#How to get portal 2 for free windows 10 license
In this article, we will use one marker – an image of the font cover of a magazine.Īfter logging in click Develop, then Add License Key: A marker can be any image, and is used by Vuforia to connect a real world object with our virtual world.
#How to get portal 2 for free windows 10 license key
This is needed so we can get the free license key as well as a place to upload our markers. The first thing we need is an account at. You can then look around the boat and see it from all different angles. In Part 2, we will develop an app that detects the front cover of a boating magazine, then render the boat on the front cover in 3D. This includes creating an account, configuring it and getting the SDK. In Part 1, we will get you up and running with Vuforia, an augmented reality SDK. One of the ways to make this connection is to use real objects like cards or magazines, and then connect them with virtual objects rendered on a digital interface. You can download the source for this application here, but I encourage you to follow the steps and build this yourself.Īs we’ve noted, augmented reality is the creation of a connection between the real world around you and a virtual world.